

Super Mario Maker (September 11 for Wii U) You will find yourself rescuing child soldiers from a harrowing prison one moment, and then listening to the absurd reason why a female assassin must not wear anything more than a skimpy bikini the next.Įqual parts absurd and compelling, Metal Gear Solid V is strangely unique in gaming.Ģ. In Metal Gear Solid V, hiding under a cardboard box like a Looney Tunes character is a legitimate tactic, as is strapping rocket balloons to unconscious soldiers and goats to whisk them away. They are thematically rich yet barely coherent, capable of great emotion yet frustratingly juvenile. While each title in the franchise is made by many people, it’s Kojima’s ethos that shines through, and it makes his games unlike anything else in gaming. Kojima is the lead designer and writer behind the Metal Gear Solid games. This is what makes Metal Gear Solid V popular - all that fun sneaking and shooting. Explosive, bullet-ridden, weird-as-hell lemonade.

Getting caught is not desirable, but it is manageable - if you’re skilled enough and bring the right tools, you can make lemonade. They’re espionage games that require you to infiltrate hostile combat zones and escape, sometimes with information, other times with people. The Metal Gear Solid games defy that tendency while also checking all the necessary boxes. This doesn’t make the games bad, necessarily. The immense cost and scale of the fall blockbuster gaming season often results in games that, like movies, are focus-tested and engineered to appeal to the safest, most profitable demographic that can be measured. Metal Gear Solid V: The Phantom Pain (Released September 1 for Playstation 4, Xbox One, and PC) As such, allow us to present you with a guide that explains why this year’s crop of big games are popular, so you can remain conversant should the subject crop up at a fun mixer. were psyching each other out with superhero movie-release dates, video-game publishers were playing scheduling chicken with Call of Duty and Destiny launches.įall games are sprawling affairs that are rarely able to communicate just what makes them distinctive in the brief trailers you may have seen. Long before Marvel Studios and Warner Bros. New releases hit shelves and online stores every week from September through Black Friday, each generally preceded with nearly a year’s worth of hype and marketing and preorder campaigns. Due to their popularity as gifts - as well as society’s stubborn tendency to regard them as toys instead of as a lucrative, influential mass medium - fall is peak video-game season.
